As of September 2019, subscribers could access the games and apps without ads and in-app purchases. On September 23, 2019, Google launched its Google Play Pass games and apps subscription service in the US. Main article: Google Play Pass Global availability of Google Play Pass Users can request refunds within 48 hours after a purchase. Some network carriers offer billing for Google Play purchases, allowing users to opt for charges in the monthly phone bill rather than on credit cards. Users can pre-order select apps (as well as movies, music, books, and games) to have the items delivered as soon as they are available. Google Play allows developers to release early versions of apps to a select group of users, as alpha or beta tests. Developers can set up sales, with the original price struck out and a banner underneath informing users when the sale ends. Developers receive 85% of the application price, while the remaining 15% goes to the distribution partner and operating fees. As of 2017, developers in more than 150 locations could distribute apps on Google Play, though not every location supports merchant registration. After Google purged a lot of apps from the Google Play Store, the number of apps has risen back to over 3 million Android applications. Since 2018, Google has gradually sunsetted the Play brand: Google Play Newsstand was discontinued in favor of Google News, Google Play Music was discontinued in favor of YouTube Music and Play Movies & TV was rebranded as Google TV.Ĭatalog content Android applications įurther information: Android (operating system) Global availability of Google Playīy 2017, Google Play featured more than 3.5 million Android applications. Following their rebranding, Google has expanded the geographical support for each of the services. Google Play was launched on March 6, 2012, bringing together Android Market, Google Music, Google Movies, and the Google eBookstore under one brand, marking a shift in Google's digital distribution strategy. It has been the subject of multiple issues concerning security, in which malicious software has been approved and uploaded to the store and downloaded by users, with varying degrees of severity. The Google Play Store had over 82 billion app downloads in 2016 and over 3.5 million apps published in 2017, while after a purge of apps, it is back to over 3 million. Applications utilizing the hardware capabilities of a device can be targeted at users of devices with specific hardware components, such as a motion sensor (for motion-dependent games) or a front-facing camera (for online video calling). They can be downloaded directly on an Android device through the proprietary Google Play Store mobile app or by deploying the application to a device from the Google Play website. Content that has been purchased on Google Play Movies & TV and Google Play Books can be accessed on a web browser and through the Android and iOS apps.Īpplications are available through Google Play either for free or at a cost. Google Play has also served as a digital media store, offering games, music, books, movies, and television programs. It serves as the official app store for certified devices running on the Android operating system and its derivatives, as well as ChromeOS, allowing users to browse and download applications developed with the Android software development kit (SDK) and published through Google. Google Play, also known as the Google Play Store or Play Store and formerly Android Market, is a digital distribution service operated and developed by Google. March 6, 2012 12 years ago ( ) (as Google Play)Ĥ0.4.31 / April 5, 2024 9 days ago ( ) Ĥ0.4.20 / April 5, 2024 9 days ago ( ) Ĥ0.2.18 / March 24, 2024 21 days ago ( ) Īndroid, Android TV, Wear OS, ChromeOS, Webĭigital distribution, app store, mobile game store, video on demand, ebook store October 22, 2008 15 years ago ( ) (as Android Market)
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